Week #2 report: AngularJS + Gulp

On the second week of my “52 weeks, 52 projects” challenge, I went back to re-learning my favorite JavaScript framework, AngularJS.
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Week #1 challenge: Kotlin in Android

More or less one week ago, I announced my 52 weeks, 52 projects challenge. In the first week, I tried native Android development in a language called Kotlin. If you have seen what Apple is doing with Swift, JetBrains (the team behind IntelliJ and Kotlin) is doing the same thing for Android developers: giving developers a simpler way of developing applications. Kotlin is a statically typed programming language, targeting JVM and Android, and can also be used for front-end web development.
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New Year’s resolution… in October

I want to develop a small to medium scale project every week for the next 52 weeks (52 weeks = 1 year), and put it online in the weekend.
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PopMovies - my next Android app

The final project of “Developing Android Apps” course was to build a cloud-connected app to allow users to discover the most popular movies playing, a really good experience.
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3D printing and Rapid Prototyping

It has been a while since Things Lab finished working with its 3D printer. This is a small introduction to 3D printers and a guide to building up your own 3D printer.
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Building a Slot Game in Java

The gambler’s worst nightmare, a Slot machine where you can’t win.
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Bulding my first website with HTML and CSS

My experience building my First Website
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V for Vagrant

Vagrant is a very nice provision tool that helps me with web development. I don’t want to install every tool on my machine; I want my environment as clean as possible. Vagrant helps me create virtual machines with all the necessary tools for any project.
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Ruby and card tricks

Magic is not real, but card tricks are…
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Using Gradle for Build Automation

Makefiles might be good enough for C/C++ projects, but no Java developer is using them. In this blogpost, I’m going to show you the basics of Gradle usage.
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